Digital Jury
- D&AD Awards 2023
Marketing campaigns and communications that primarily make use of technology, data and digital platforms.
Have a look at the subcategories below and download the entry kit for more information.
Visit D&AD Awards for translated versions.
Subcategories
You can enter your work in the following subcategories.
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1001 - Integrated
Integrated campaigns that run primarily on digital platforms. -
1002 - Promotional Websites
Promotional websites, microsites, landing pages and brochures launched to promote a product or service that are not the brand's main site. -
1003 - Search & Display
Search and display advertising. For example banners, pop-ups, sponsored posts, video ads, pre-rolls, takeovers, competitions and Google Ads. -
1004 - Social
Advertising for social platforms. Includes work that uses a social media platform’s time delay, algorithm, censoring rules, functionality or formats. -
1005 - Mobile
Advertising for mobile devices. Includes location-specific technology, in-app advertising, mobile-friendly content and experiences. -
1006 - Physical & Digital
Advertising that uses physical and digital component(s) in tandem to engage with a user and deliver a marketing message. Judges will be looking at how the two elements complement each other and work cohesively. -
1007 - Tactical
Marketing in the form of newsjacking. Combines creative ideas and a breaking news story or a trending topic to generate maximum coverage and social media engagement for a brand, leading to an immediate impact. -
1008 - User Participation
Campaigns designed to actively engage their audience, for example by asking them to contribute to the campaign or a brand initiative. -
1009 - Use of Micro-Talent & Influencers
Campaigns that use micro-talent or micro-influencers – those with niche audiences or over 1,000 followers – to increase engagement and target specific markets. -
1010 - Use of Talent & Influencers
Campaigns that use popular social media influencers or celebrities, usually with a following of 100,000+, to increase engagement and target specific markets. -
1011 - Use of Technology
Marketing that uses new technologies and emerging media to push the boundaries of creativity, or the reimagining of old technology in a new, creative way. Work that uses AR, VR or MR technology should be entered into the Use of XR subcategory. -
1012 - Use of XR
The use of immersive technologies to extend reality and change the way brands interact with consumers. Includes the use of AR, VR or MR to blend real and virtual worlds, and applications across web 3.0 and the metaverse. -
1013 - Use of Data
Campaigns that use data to enhance the idea, amplify brand narrative, drive commercial success or improve customer experience, either online or offline. Includes internal or external data; big data, real time data and competitive data. -
1014 - Health & Wellbeing
Digital communications on the subject of health and wellbeing. For example awareness campaigns, public service announcements or promotions across mobile, social media and promotional sites. -
1015 - Storytelling
Advertising that leverages the features of a digital platform to make the user feel part of the story, elevating the viewing experience. For example the use of interactive narratives or POV films.
Jury
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- Natalie Lam (President)
- Chief Creative Officer, APAC & MEA
- Publicis Hong Kong
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- Ioana Filip
- CCO
- MRM//McCann
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- Tara Ford
- Group Chief Creative Officer
- The Monkeys
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- Cathy Hutton
- Group Creative Director
- Logitech
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- Raymond McKay
- Executive Creative Director
- RUN
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- Joana Mendes
- President
- Creative Club
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- Eric Schoeffler
- CCO
- Havas Germany
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