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Visual Effects Jury

  • D&AD Awards 2023

Images, film or text manipulated or enhanced through digital, practical and in-camera effects. For commercial design, gaming and advertising projects.



You can enter your work in the following subcategories.

  • 4101 - Colour Grading

    The enhancement and alteration of colour in moving image work, including colour correction and artistic colour effects.
  • 4102 - Compositing

    The combination of at least two visual elements, taken from separate sources and integrated into the same frame.
  • 4103 - Computer-Generated

    Visual effects created and rendered with the help of computer software. Creature or character animation should be entered into the Animation category.
  • 4104 - Real-Time Rendering

    Computer generated effects that are rendered so quickly, they appear to be produced in real time. Includes rendering carried out on-set, in video games and augmented/virtual reality experiences, for example.
  • 4105 - Practical Effects

    Effects created on-set such as explosions, pyrotechnics, atmospheric effects, prosthetics, scale models and mechanised props/set design. Includes in-camera effects that are achieved by manipulating the camera or its parts.
  • 4106 - Use of AI

    Visual effects created with the use of AI technologies, for example neural rendering and deepfakes.
  • 4107 - Use of XR

    The use of immersive technologies to extend reality and change the way brands interact with consumers. Includes the use of AR, VR or MR to blend real and virtual worlds, and applications across web 3.0 and the metaverse.
  • 4108 - Creative Use of Budget

    Work that brings a creative idea to life, where the output exceeds expectations set by a low budget. Includes pro bono work. You will need to state the production budget and justify your reasons for entering here. If the work was done pro bono, you will need to state the total spend.

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