GMR - Play Connected

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GMR - Play Connected

GMR is a smart insole aimed at getting a generation of young gamers moving by connecting their in-game FIFA Mobile skills with real life activity. To launch it, adam&eveDDB tapped into gamers’ competitive nature to get ahead, and injected social competition into every element of the campaign – from product development to comms.


D&AD pencils

  • D&AD YELLOW pencil
  • D&AD GRAPHITE pencil
  • D&AD GRAPHITE pencil
  • D&AD GRAPHITE pencil
  • D&AD WOOD pencil

Details

Credits


What did the judges have to say?

D&AD Jury

Adidas GMR is a glimpse of the future where online and offline become symbiotic and interchangeable.

  • Peter Khoury

  • Chief Creative Officer

  • TBWA\Hunt\Lascaris

The fact that it could change the way young people live all over the world by encouraging and enabling them to interact with the video games they love in a much more physical and healthy way, changing the frightening sedentary trend that their lives are taking now, has an enormous impact. It's really groundbreaking.

  • Pamela Jaber

  • Chief Ideation Officer

  • Friends With Holograms

Great intention and creative initiative. Understands the goal of the brief, understands the target demographics, designed with purpose. Picked a sharp/in-depth angle of gaming, made it a strong use and built up solid experience by leveraging the characteristics of the media form and the community. Sophisticated and inspiring execution. Positive impact beyond biz result.

  • Kailin Zhu

  • Senior Designer

  • UsTwo