Health & Wellbeing Jury
- D&AD Awards 2024
Campaign communications, designs and initiatives on the subject of healthcare and wellbeing, or specifically created for healthcare and wellbeing brands. Including public service announcements and communications nonprofits, foundations or educational organisations.
Work cannot be entered into both Health & Wellbeing and Pharma categories.
NoneHave a look at the subcategories below and download the entry kit for more information.
Visit D&AD Awards for translated versions.
Subcategories
You can enter your work in the following subcategories.
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7001 - Branding
Branding created for organisations, products, services and campaigns on the subject of healthcare and wellbeing or for healthcare or wellbeing brands. Includes new branding schemes, brand refreshes and system elements that are redefining the visual language of health. -
7002 - Digital
Digital communications created for healthcare and wellbeing brands or organisations, or on the subject of healthcare and wellbeing. For example awareness campaigns, public service announcements or promotions across mobile, social media and promotional sites. -
7003 - Digital Design
Digital products, services and experiences designed to improve the health and wellbeing of the user. For example assisted living technology, applications that support a healthy lifestyle and digital platforms that boost mental health and resilience. -
7004 - Direct
Health and wellbeing communications that target a specific user. Includes awareness campaigns, public service announcements and promotions designed to elicit a direct response. -
7005 - Experiential
Experience-led health and wellbeing brand activations that target businesses and consumers. May take place in the physical world, the virtual world or a combination of both. -
7006 - Film
Film advertising for healthcare and wellbeing. For example awareness campaigns on the subject of healthcare and wellbeing, public service announcements or promotions. -
7007 - Gaming & Virtual Worlds
Branded or brand-funded experiences that leverage the power of gaming and virtual worlds to stimulate health and wellbeing and raise awareness of health and wellbeing products, services and information. May have incidental or secondary health benefits. -
7008 - Innovation
Innovative campaign communications, designs and initiatives that push the boundaries of their medium. For example, the use of new materials, immersive technologies or virtual placements that change how a consumer experiences a campaign. -
7009 - Integrated
Fully integrated campaigns created for healthcare and wellbeing brands or organisations, executed cohesively across multiple platforms. For example awareness campaigns, public service announcements or promotions. -
7010 - Print & Publications
All print and publications around health and wellbeing. For example, leaflets, flyers, posters and outdoor advertisting. -
7011 - Product Design
Consumer and commercial products designed to improve health and wellbeing. Includes personal care items, assisted living products, medical devices and technology that facilitates healthy lifestyle. -
7012 - Radio & Audio
Audio communications on the subject of healthcare and wellbeing, or for healthcare and wellbeing brands created for radio, podcasts, streaming platforms, gaming platforms and the metaverse.