Blade Runner 2049: Building a New World
This behind the scenes talk about 2017’s most anticipated film brings together David Sheldon-Hicks from Territory Studio and the film's Supervising Art Director Paul Inglis share their experience of bringing director Denis Villeneuve’s vision to life on screen. How was the new Blade Runner world of 2049 was conceived and built, What were the creative ideas and practical conversations that drove physical set design, technology concepts and interfaces, and how did this work supports and enriches story and action?
The Adobe Stage
14:15 - 15:00
Having trained at London's Royal College of Art, Paul now has over 22 years of experience as an Art Director and Production Designer, building the physical worlds for a range of feature films, television shows and commercials. As Supervising Art Director on Blade Runner 2049, Paul worked directly with the Director and Production Designer to deliver the creative vision on set, managing a team of Art Directors, vendors, budgets and schedules. Credits include Mission Impossible: Rogue Nation, Skyfall, Quantum of Solace, Children of Men and Prometheus.